Monday, September 3, 2012

EDLD 5364 Week 1 Reflections


Through this week’s videos and readings, I was most fascinated and puzzled with the Cyborg Learning Theory.  In the article, Social Networking Technologies in Education, it mentions that learning how to learn will become the new curriculum because what we know will become decreasingly useful as obsolescence becomes as familiar as exhaling (McPheeters,  2009).  It also states that adopting the new Cyborg learning paradigm will allow education to focus on preparing a generation to adapt to the unavoidable rapidity of changes they will face (McPheeters, 2009).  Essentially, education will exist for learning to learn.  In the video, Cyborg Life, Kevin Warwick stated, “It may be dangerous, but it is exciting and opens up new opportunities” (Warwick, 2008).  He also spoke to how this theory changes the education system and universities because a Cyborg could simply download information.  The theory puts an interesting spin on our educational systems as they exist. 

Utilizing technology with instruction offers an array of benefits for students and teachers.  Bringing technology into the classroom provides opportunities for differential instruction, increases student learning, understanding, and achievement while motivating students to learn, collaborate, and supports critical thinking and problem solving skills (Pitler, 2009, p 3).  Technology allows teachers to individualize instruction to meet student needs and has proven to be highly effective with at-risk and special needs students.  Certain technologies support instructional strategies, so it is essential to implement technologies and resources that best support instruction.   Several theories support technology integration within the classroom such as the Constructivist Learning Theory and Theory of Connectivism.  Constructivist Learning Theory explains that we learn in a variety of ways and the more opportunities we have and more engaged we are, the better the understanding (Bransford, 2000, p. 194).  Experience is a valuable instructional tool, which is why hands-on activities and field trips are so important (Bransford, 2000, p. 194).  Technology is used as a tool to help students solve problems and explore new ideas and concepts.  A learner-centered classroom best supports constructivism by allowing students to actively engage in discussion and actively pursue information.   I found several interesting points in the article “If I Teach This Way Am I Doing My Job?” regarding constructivism.  The article provides an excellent definition of the Constructivism Theory which states that students learn by taking  in information from the world and constructing their own meaning from the experience as opposed to someone telling those bits and of information (Sprague, 2009, p.7).  In a classroom that is utilizing technology and engaging learning experiences based on the Constructivism Theory, the teacher becomes a facilitator by asking questions to encourage students to find the answers.  Constructivist teachers organize information around conceptual clusters of problems and questions as opposed to facts in isolation (Sprague, 2009, p. 7).  The Theory of Connectivism is an approach to learning that also considers technology as a key factor (Soloman, 2007, p.40).  Technology and making connections are linked and by combining connectivism with constructivist methods offers students an opportunity to gain 21st century skills (Soloman, 2007, p. 40).  Soloman offers several valid points regarding trends.  Informal learning is a significant part of our learning experience and occurs in a variety of ways including communities of practice, personal networks, and through completion of work-related tasks (Soloman, 2007, p.40).  Technology alters our brains and the tools we use define and shape our thinking (Soloman, 2007, p.40).  It is also worthy to note, technologies are constantly changing and therefore affecting the way we learn and think. As teachers we face the challenge to keep up with 21st century trends while transposing the traditional classroom into a learner-centered environment that utilizes project-based learning.  

Bransford, J. D., Brown, A. L., & Cocking, R. R. (2000). How people learn: Brain, mind, experience, and school (Expanded edition). Ch. 9, pp. 194-218. Washington, D.C.: National Academy Press. Retrieved from http://www.nap.edu/openbook.php?record_id=9853&page=206

McPheeters (2009, March) suggests real change or shifts in usage do not occur with the introduction of new technologies, but with their large-scale adoption. Based upon what you have read and investigated, what technology do you think will be the impetus for the next generation shift in education?

Pitler, H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: Association for Supervision and Curriculum Development, Introduction, 1 – 14.

Solomon, G., & Schrum, L. (2007). Web 2.0: New tools, new schools. Eugene, OR: International Society for Technology in Education, 7-44.

Sprague, D. & Dede, C. (1999). If I teach this way, Am I doing my job: Constructivism in the classroom. Leading and Learning, 27(1). Retrieved from the International Society for Technology in Education at http://imet.csus.edu/imet9/280/docs/dede_constructivisim.pdf

Southwest Educational Development Laboratory, (1999). Learning as a personal event: A brief introduction to constructivism. Retrieved from http://www.sedl.org/pubs/tec26/intro2c.html

Warwirk, K. (nd). Cyborg Life [Video file]. Retrieved from http://www.youtube.com/watch?v=RB_l7SY_ngI

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